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Work together live
Several people in one project at the same time — who can edit, the presence avatars and live cursors, read-only mode, the 5-person room limit, and how undo behaves when you're not alone.
Once a project is shared, more than one person can be in it at the same time. Everyone sees the same canvas, and changes appear as they happen.
When to use
- You’re reviewing a project with a colleague and want to point at things in real time.
- Two people are working on different workspaces of the same project.
- A client should watch the work develop without being able to touch it.
The three roles
| Role | Can do |
|---|---|
| Owner | Everything, including sharing, renaming and deleting the project. |
| Editor | Edit the canvas — add, move, generate, delete. Cannot share or delete the project. |
| Viewer | Look only. Pan, zoom and switch workspaces, but change nothing. |
The owner is whoever created the project. Editor and viewer come from how the project was shared — see Share a project.
Role changes apply immediately. If the owner promotes you to editor while you have the project open, the editing tools appear without a reload. If they demote or unshare you, they disappear the same way.
The banner at the top
Anyone who isn’t the owner sees a banner explaining their situation:
- Viewer — “Read-only view — shared by {name}.” It stays on screen, because it’s explaining why nothing responds to editing.
- Editor — “Editing a shared project. Shared by {name}. Changes are visible to everyone with access.” Dismiss it with the ×.
- Project full — “Project is full. Viewing only while 5 people are already inside.” with a Try again button.
Seeing the other people
- Avatars, top right. One coloured chip per person in the project, up to 5 and then a +N chip. Hover one to see who it is and which workspace they’re currently in. The avatars are hidden when you’re alone.
- Cursors. Everyone’s pointer shows as a labelled coloured dot, moving live.
- Selection outlines. When someone selects an object, it gets an outline in their colour. While they’re dragging it, the outline fills in — so you can tell at a glance that something is being held by someone else.
Cursors and outlines only show for people on the same workspace as you. The avatar row shows everyone in the project, whichever workspace they’re on.
Five people at once
Five people can be inside a project at the same time. A sixth can still open it — they just arrive read-only and don’t take a slot. They can watch the cursors and edits happening, and Try again promotes them to a full participant as soon as somebody leaves.
This is a limit on people in the project at the same time, not on how many people you can share with — that limit is 25.
How edits settle
- The last change wins. If two people move the same object at once, the canvas settles on whichever change landed last, for everyone.
- Deletions propagate. If someone deletes an object, it disappears from your canvas too.
- Undo is yours alone. Your undo history is personal to you and to the browser tab you’re in — it doesn’t cross to other people and it doesn’t survive a reload.
- Undo skips what others have touched. If you undo a change to an object that somebody else has edited since, that object is left alone and the rest of your undo still applies. This keeps your undo from silently wiping their work. On your own, undo behaves exactly as it always has.
Your view stays yours
Zoom level, pan position and whether connection lines are visible are per person. Moving around the canvas never drags anyone else’s view with you.
Tips
- Split by workspace. Two people on two workspaces of the same project never collide.
- Watch the outline colours before grabbing something — a filled outline means someone is mid-drag on it.
- Reload if things feel stale. Presence and edits reconnect on their own, but a reload is the fastest reset.
Related
- Share a project — how people get in and what role they arrive with.
- Studios & teams — managing who’s in your team.
- Projects & workspaces — how workspaces divide a project.